wait 10
moveTo 0 -65 5 20
firebullet atplayer all 5 5
openmouth
wait 10
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun1repeat 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun2repeat 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun3repeat 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun4repeat 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun4repeat invert 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun3repeat invert 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun2repeat invert 90 0.6
firebullet atplayer all 5 5
wait 5
spawnenemy NoScoreKmosquitodistract KmosquitoDistractionRun1repeat invert 90 0.6
firebullet atplayer all 5 5
wait 10
closemouth
firebullet atplayer all 5 5
wait 5
repeat 1 times 2

wait 260
setAngle 270
setSpeed .5
setAccel .002 limit 1
straight wrapAny

setSpeed .6
moveTo 0 -60 3 3

wait 30
firebullet 270 all 0 0
firebullet 262.5 all 15 15
firebullet 277.5 all 15 15
firebullet 255 all 30 30
firebullet 285 all 30 30
repeat -6 times 4

wait 270
straight wrapAny
moveTo 0 -60 3 20

wait 40
openmouth
wait 10
firebullet atplayer all 5 5
spawnenemy imageobjectasteroidice5 rockthrown 0 .05
spawnenemy imageobjectasteroidice5 rockthrown 180 .05
spawnenemy imageobjectasteroidice5 rockthrown 0 .0125
spawnenemy imageobjectasteroidice5 rockthrown 180 .0125
wait 20
closemouth
setAngle 270
wait 20
openmouth
wait 20
firebullet atplayer all 5 5
spawnenemy imageobjectasteroidice4 rockthrown 0 .045
spawnenemy imageobjectasteroidice4 rockthrown 180 .045
spawnenemy imageobjectasteroidice4 rockthrown 0 .015
spawnenemy imageobjectasteroidice4 rockthrown 180 .015
wait 20
closemouth
wait 20
openmouth
wait 20
firebullet atplayer all 5 5
spawnenemy imageobjectasteroidice3 rockthrown 0 .035
spawnenemy imageobjectasteroidice3 rockthrown 180 .035
spawnenemy imageobjectasteroidice3 rockthrown 0 .15
spawnenemy imageobjectasteroidice3 rockthrown 180 .15
wait 20
firebullet atplayer all 5 5
spawnenemy imageobjectasteroidice2 rockthrown 0 .125
spawnenemy imageobjectasteroidice2 rockthrown 180 .125
spawnenemy imageobjectasteroidice2 rockthrown 0 .065
spawnenemy imageobjectasteroidice2 rockthrown 180 .065
wait 20
firebullet atplayer all 5 5
spawnenemy imageobjectasteroidice1 rockthrown 0 .025
spawnenemy imageobjectasteroidice1 rockthrown 180 .025
spawnenemy imageobjectasteroidice1 rockthrown 0 .1
spawnenemy imageobjectasteroidice1 rockthrown 180 .1
firebullet atplayer all 35 35
spawnenemy noScoreLargeRock rockthrown 0 .01
spawnenemy noScoreLargeRock rockthrown 180 .01
wait 40
closemouth

//--
wait 40
moveTo 10 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo -10 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30

moveTo 0 -65 5 3
firebullet 270 all 5 5
firebullet 260 all 25 25
firebullet 280 all 25 25
wait 30
repeat -4 times 2

moveTo 20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30

moveTo 0 -65 5 3
firebullet 270 all 5 5
firebullet 260 all 25 25
firebullet 280 all 25 25
wait 30
repeat -4 times 2

moveTo -20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30

moveTo 0 -65 5 3
firebullet 270 all 5 5
firebullet 260 all 25 25
firebullet 280 all 25 25
wait 30
repeat -4 times 2

moveTo 20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo 40 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo 60 -65 5 3
firebullet 270 all 5 5
firebullet 269 all 25 25
firebullet 271 all 25 25
wait 30
moveTo 40 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo 20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30

moveTo 0 -65 5 3
firebullet 270 all 5 5
firebullet 260 all 25 25
firebullet 280 all 25 25
wait 30
repeat -4 times 2

moveTo -20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo -40 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo -60 -65 5 3
firebullet 270 all 5 5
firebullet 269 all 25 25
firebullet 271 all 25 25
wait 30
moveTo -40 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30
moveTo -20 -65 5 3
firebullet 270 all 5 5
firebullet 265 all 25 25
firebullet 275 all 25 25
wait 30

moveTo 0 -65 5 3
firebullet 270 all 5 5
firebullet 260 all 25 25
firebullet 280 all 25 25
wait 30
repeat -4 times 6

wait 50
setAngle 270

moveTo 0 -40 3 3
openmouth
wait 40
spawnenemy imageobjectasteroidice5 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice4 rockthrown 270 .35
wait 40
spawnenemy noScoreLargeRock rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice3 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice2 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice1 rockthrown 270 .35
wait 40
spawnenemy noScoreLargeRock rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice1 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice2 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice3 rockthrown 270 .35
wait 40
spawnenemy noScoreLargeRock rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice4 rockthrown 270 .35
wait 40
spawnenemy imageobjectasteroidice5 rockthrown 270 .35
wait 40

closemouth
wait 150
repeat 0

